I could play those stunt tracks all day long. You will never grow tired of the Stunt Mode feature. Turn Right and take the ramp up. Las Vegas Key 2 Backward and Mirror modes should be turned off. Turn Right and find the Key against the wall. Pass Checkpoint One and take the right road around the subway building.
Go to the left of the barrier and continue to a ramp at the far end. New Rush locales include Seattle, Los Angeles, Hawaii, Las Vegas, an enhanced Alcatraz, and two New York courses, so watch for landmarks such as the Brooklyn Bridge, the Hollywood Bowl, and every major Vegas casino. Go up the ramp to board the white boat. Alcatraz Soda Can 1 Backward and Mirror modes should be turned off. Seattle Key 12 Backward and Mirror modes should be turned off. New York Uptown Key 4 Backward and Mirror modes should be turned off. Turn Right and take the ramp up at maximum speed.
Because it keeps the races interesting and allows for the opportunity to catch up whenever you get too far behind! From Start, go to Checkpoint Three. Turn Left and enter the loop, go a short distance and brake to a stop. Turn Right before the checkpoint and take the path to lake. Rush 2 provides that fantasy mode all day long but on a controlled level. Take the ramp to the left to connect with the next road.
The first of these draws is the cities that the races are in. Jump from the tan building to the white building. Keep speed at 60-65 mph, leaping into a pit about midway through the cave. When you land on the chain-link fence, turn Right and accelerate. It is 100 percent pure arcade racing. Frame Scale Hold Z + C-Down and press C-Up. Rush fans--grab your wallets and head out to the videogame store because Rush 2 is heck of a lot better than the original.
Take a look at the basic car here, for example, along with one of an almost infinite number of variations you could create from it! Sometimes I would try to take a different road only to find out that I was going the wrong way. Go down the stairs into the building, past the first set of columns and through the second set of columns. Key is at front of a building behind a red-brick planter. The cars did look cool and you could always tell what kind of car you were next to or you were in. Turn Right into the gate to get the Key. From Start, go to Checkpoint Two. From Start, go to Checkpoint Four.
New York Uptown Soda Can 2 Backward and Mirror modes should be turned off. Jump the ramp to hit the Soda Can. You will see the Key on the left. From Start, go to Checkpoint Three. The Key is found inside the pillars. Finish first in a Death Mode circuit race.
A fast frame rate and minimum pop-up make it ever sweeter. From Start, go to Checkpoint One. Go to the far right side right of the small grey building. In short, this game is pretty. At the first left, turn Right between the buildings and go up the ramp slowly. From Start, go to Checkpoint Four.
Alcatraz Soda Can 3 Backward and Mirror modes should be turned off. Go down the stairs into the subway and enter the left tunnel entrance. This was cool but it didn't really fit this game. Keep your speed at 100-105 mph. The track will curve right, then left to straighten out.
Jump to the roof, then jump again at the second incline to hit the Soda Can. Your speed should be 120-125 mph. Your speed should be 100-105 mph. Continue past Checkpoint Two, past the intersection to the first opening at the right. If you are looking for realistic racing, you may as well stop reading now because this game is anything but realistic.
The home versions of San Francisco Rush were certainly unique playing experiences. Pass Checkpoint Two and continue to a green entrance with large stone planter boxes on the right. Select practice mode with two players. U-turn and go back toward Checkpoint Four. Before reaching the checkpoint, turn Right through the fence.